The finals re-design
by WANP
š® UX/UI Redesign of The Finals Main Menu Goal: streamline navigation, remove redundancy, and build a clean system tailored for both controller and keyboard users. š§ What I did: ā Rebuilt the main menu around a single central Play button ā Removed unnecessary or duplicate entries (e.g., Contestants, League, Battle Pass) ā Designed a full Atomic Design System (typography, colors, components) ā Components: hover/touch buttons, interactive panels, top bar, scrollable contracts via L2/R2 ā Figma prototype with controller interactions + hover states š§ Focus: clarity, strong visual hierarchy, and full UI coherence š ļø Tools: Figma, paper sketching, UX thinking with controller in mind