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The finals re-design

by WANP

šŸŽ® UX/UI Redesign of The Finals Main Menu Goal: streamline navigation, remove redundancy, and build a clean system tailored for both controller and keyboard users. šŸ”§ What I did: – Rebuilt the main menu around a single central Play button – Removed unnecessary or duplicate entries (e.g., Contestants, League, Battle Pass) – Designed a full Atomic Design System (typography, colors, components) – Components: hover/touch buttons, interactive panels, top bar, scrollable contracts via L2/R2 – Figma prototype with controller interactions + hover states 🧠 Focus: clarity, strong visual hierarchy, and full UI coherence šŸ› ļø Tools: Figma, paper sketching, UX thinking with controller in mind

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